News

Works

3D & Game Design

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Rokoh

Short puzzle walking simulator game about self-reflection.
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Spirit of Light

Short, wholesome game about guiding the lost ones home.
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Oboro

Short 2D film with mystical japanese aesthetics.
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What Remains

Ultra-short 3D film about holding on and letting go.

Game Music Projects

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Waldwarte

Multiplayer survival game about curing a diseased magical forest.
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Echo of the Waves

Exploration game where you play music to interact with nature.
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Escaping Lunacy

Action game about leading a little ghost toward the moon.
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Mutifarious

Local multiplayer game about a mycelium trying to survive.

Film Music Projects

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Summer Rain

Film about loss and change seen through a child’s naïve eyes.
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Memories Of Monsoon

Film about a young woman transported back into her memory.
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terra

Multi-instrumental performance of my composition.
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Moment of Introspection

Concert performance of my orchestral composition.
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Music Tracks

Cinematic, Whimsical
Projected Dreams - Wonderbox
OrchestraVoiceToybox Sounds
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Cinematic, Mystical
Spirit of Light - Nest
Flutes
0:00 / 0:00
Epic, Determined
Voice of Gusts
Traditional ChoirTraditional Instruments
0:00 / 0:00
Melancholic, Comforting
Flow
OboePiano
0:00 / 0:00
Melancholic, Taisho Romance
Tango de la Lune Rousse
StringsAccordionOboeHarpsichord
0:00 / 0:00
Dreamy, Ethereal
Dream of a Dream
Textured Pianos
0:00 / 0:00
Dark, Unsettling
Cloven Community
Experimental FluteExperimental Percussion
0:00 / 0:00
Electronic, Industrial
LOOP
SynthsHeavy PercussionChoir
0:00 / 0:00
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About

Reina Burkhalter
Reina Burkhalter

I'm a Swiss-based composer and game designer with a strong focus on emotional storytelling in interactive media. My work combines narrative-driven visual design and original music to create cohesive, atmospheric experiences.
I co-develop games at Harpy Seal Games, where I work as co-game designer, art lead, and composer.

Growing up in Switzerland with a mix of Japanese and Swiss cultures shaped both my artistic voice and the worlds I love to build. Music has been part of my life from an early age. I started piano at five, violin at six, and oboe at thirteen, and it remains an everyday way for me to express ideas and emotion.

Alongside music, game design is an equally important part of my creative work. I enjoy shaping interactive moments where gameplay, visuals, and sound support each other, and I'm especially drawn to projects with a reflective, story-driven tone.

I graduated with a Bachelor's degree in «Composition for Film, Theater and Media» from Zurich University of the Arts in 2024.

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Contact

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© 2026 Copyright - Reina Burkhalter